| GBE::GAttractAgent | Moves towards elements with similar energy |
| GBE::GCreatorAgent | Creates many child elements |
| GBE::GDynamicGeneratorAgent | Implements deterministic random element content generation |
| GBE::GDynamicGeneratorCategory | Handles child element creation for an element category |
| GBE::GDynamicGeneratorOctreeNode | The generation space is structured with octrees |
| GBE::GEnergyFormAgent | Modifies the form according to the energy attributes |
| GBE::GKolabAgent | Integrated Kolab Groupware |
| GBE::GMoveAgent | Handles movements for forms |
| GBE::GOrbitingAgent | Aent providing orbiting around the center of the parent element |
| GBE::GPhysicsAgent | |
| GBE::GPhysicsUtils | |
| GBE::GPlanetCategory | Provides a planet category for dynamic world generation |
| GBE::GRadiatingAgent | Periodically radiates an influence |
| GBE::GReparentAgent | Handles element restructuring of child elements according to their positions |
| GBE::GSolarsystemCategory | Represents a category for solar system generation |
| GBE::GUniverseExpansionAgent | |
| GCE::GCamera | Listens for user input and changes the view accordingly |
| GCE::GCommunicationWidget | A widget that handles text messaging between users |
| GCE::GConnectionStatusWidget | Shows the connection status of the G World Engine |
| GCE::GElementActionWidget | GUI for the actions of an element |
| GCE::GElementInfoWidget | Displays information about any element |
| GCE::GOpenGLFrame | A frame that can draw GOpenGLForm objects |
| GCE::GScene | Combines Elements into one X3D Scene |
| GCE::GViewProperties | Holds information that is relevant for camera settings |
| GCS::GAgent | Defines the behaviour of an element |
| GCS::GElement | Everything in the world is an element, they consist of energy, agents and form |
| GCS::GElementID | Provides unique identification for elements |
| GCS::GElementInfluence | Represents any kind of influence for elements |
| GCS::GEnergy | Everything consists of energy, it thus classifies the element |
| GCS::GForm | Defines the geometry of an element |
| GCS::GIDContainer | A simple container for ranges of GElementIDs |
| GCS::GIDRange | A range of element IDs |
| GCS::GMatrix44 | Provides a 4x4 matrix and various mathematical matrix operations |
| GCS::GObject | Holds all data of an element including energy and form |
| GCS::GVector3 | Provides a plane with |
| GCS::GWorldData | The interface to the world data for elements |
| GWE::GActionInterface | Public interface to perform actions of elements |
| GWE::GCoreXmlSerializer | Implements XML serialization of GCS data |
| GWE::GDataController | Interface for GWE data controllers, includes network and database |
| GWE::GInformationInterface | Public interface to information and updates for elements |
| GWE::GStorage | Provides persistent data storage, using a DBMS |
| GWE::GStorageException | An exception that can be thrown from GStorage |
| GWE::GweAdvancedController | An advanced GWE Controller with networking and persistent storage |
| GWE::GweController | Base class for G World Engine (GWE) controller implementations |
| GWE::GweFactoryOption | Option definition for server initialization |
| GWE::GweSimpleController | Provides local non-persistent GWE functionality |
| GWE::GWorldEngineFactory | Construct and initialize a GWE Server |
| GWE::GXmlDataController | Implements XML based data management |
| GWE::GXmlDirectNetwork | XML Network implementation, using direct TCP connections |
| GWE::GXmlDirectNetworkConnection | Wrapper for TCP sockets, adds identification |
| GWE::GXmlNetwork | Interface for XML based network implementations |
| GWE::GXmppNetwork | Implements XML based networking using the XMPP-Core protocol |
1.4.7